Microsoft's conspicuous mobile no-show... Xbox Live & consoles or pc can't beat mobile.
Considering this is lopsided report that excludes non-Google & -Apple downloads and non-mobile apps - plus Chinese market censorship - the app market is quite big. If you're an AR/MR/VR game developer 2018 is the $$ mint year. Expect the "Internet of Elephants" and such VR theme art to loom big... as entertainment goes virtual.
Wearables will outdo consoles in the hardware segment. I think FB/Oculus has poor strategy of big headgear that will loose badly to Apple watch. If Apple manages to extend the VR gaming aperture on the watch - they already have the camera - it'll be a no-brainer. The watch is the new mobile where calls & games are projected on the palm. FB seems to blindly copy Microsoft's blunders; in fact from HoloLens, Google Glass and Snaptacles we know intrusive headgear is unfashionable. Apple and Google will remain the big dogs.